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A great entry to the Osmo universe, the Genius Starter Kit for Fire Tablet includes everything your child needs to experience - hands-on learning and digital fun in **seven** different ways through 7 games. We know kids learn by doing, so each game uses physical action. Osmo introduces Family Game Night - 2 new games. Solve equations to get past bothersome bugs & collect all of the honey in the garden, 20+ levels (Math Buzz). Build words with letters & collect creatures as a team by matching descriptions, exploring 40+ levels (Lettertopia)! Arrange puzzle pieces to match on-screen shapes (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw anything with creative drawing skills (Masterpiece), add, count & multiply tiles to pop the number bubbles (Numbers), learn spelling & vocabulary with on-screen images (Words). Osmo sees and reacts to every real-live move. Osmo games bring a child's creative imagination to life with hand held pieces that interact with a Fire Tablet and an Osmo Base (No WiFi necessary for game play). The Genius Starter Kit for Fire Tablet ships with an Osmo Fire Tablet Base. Approved by parents and teachers worldwide, used in over 40,000 classrooms. Osmo is part of the BYJU's learning products family along with Epic and Tynker. BYJU's helps over 100 Million children in 40+ countries learn smarter, better and more efficiently with the help of fun interactive learning games.
Actual product packaging may vary from the image displayed. Components within the box remain the same. OSMO IS MAGIC Fun-filled & award winning learning games. Children interact with actual hand held pieces & a Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, a Fire Tablet is not included, both are required for game play.
Arrange puzzle pieces to match on-screen shapes (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw anything with creative drawing skills (Masterpiece), add, count & multiply tiles to pop the number bubbles (Numbers), learn spelling & vocabulary with on-screen images (Words).
SKILLS LEARNED Collaborative learning, visual problem-solving skills, puzzles, math (addition, subtraction, multiplication, counting), spelling, word comprehension, social-emotional skills, gain listening skills, learn physics, freehand drawing, creative problem-solving, improve spelling & vocabulary. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
AGE & CAPABILITY Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
WHAT'S IN THE BOX Osmo Base & Reflector for Fire Tablet, Tangram pieces, Numbers tiles, Words tiles, Stackable storage for each game & 7 Game Apps Math Buzz, Lettertopia, Numbers, Tangram, Words, Newton, and Masterpiece.
COMPATIBILITY FOR FIRE TABLET Fire HD 8 (8th, 10th & 12th Gen) & Fire HD 10 (9th & 11th Gen). Fire Reflector 2021, sold separately, required for the Fire HD 8 (10th & 12th Gen) & Fire HD 10 (11th Gen). The minimum FireOS version needed is 7. Fire 7 (2022) will not be made compatible with Osmo products.
Osmo was recommended to me several years ago. I had forgotten about it until my house became “Gram School” while our world was social distancing. Our five year old grandson initially enjoyed the learning tools I had on hand, but I felt there was something else we could be doing to challenge him. I chose the Osmo Genius Starter Kit for IPad for 6-10 year olds after reading a review which indicated the five year old was ready for a more advanced level. Great advice! This kit comes with 5 different Learning Programs. The child is able to advance through the different levels as he/she is ready. My grandson is in Pre-K and we have chosen the Junior level. These math skills and letter sounds are spot on for him. He is learning to add and subtract and identify letter sounds without frustration. I can see him gaining confidence as he chooses the playing pieces to answer the questions. There are a few games guided by special characters which he enjoys. The Tangram offers puzzles at the Junior level and allows him to advance as he is ready. He is not as interested in Masterpiece a drawing program and is just learning the concept of Newton which is described as creative engineering with virtual balls and creating paths for them with shapes and everyday tools. There is a program for the phone for the parent to monitor progress and time spent on activities. As this is for a young child, I sit with him and supervise. I haven’t seen any clear cut directions for playing some of these games, although my grandson picked right up on it. I would prefer that I could lock the game from advancing until the child is ready for the next level. This was a bit problematic, and then he learned for himself that he was not ready for the next level. I would recommend this for any family. Although the initial cost is a bit pricey, if he uses this as a learning tool the next five years, it is money well spent. This package comes with the base for the tablet and five games. Other games can be purchased and used on this same base.